运动规则英语(运动规则英语怎么读)
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篮球比赛规则(英文)
篮球比赛规则:
1、The ball may be thrown in any direction with one or both hands.
1、球可以用一只手或两只手朝任何方向抛。
2. The ball may be batted in any direction with one or both hands, but never with the fist.
2.球可以用一只手或两只手朝任何方向击球,但不能用拳头。
3. A player cannot run with the ball. The player must throw it from the spot on which he catches it, allowance to be made for a man running at good speed.
3、球员不能带球跑。运动员必须把球从他接住的地方扔出去,给一个跑得很快的人留点时间。
4. The ball must be held in or between the hands. The arms or body must not be used for holding it.
4、球必须握在手中或双手之间。手臂或身体不能用来握住它。
5. No shouldering, holding, pushing, striking or tripping in any way of an opponent. The first infringement of this rule by any person shall count as a foul; the second shall disqualify him until the next goal is made or, if there was evident intent to injure the person, for the whole of the game. No substitution shall be allowed.
5、不以任何方式肩负、握住、推、击或绊倒。任何人之一次违反本规则,即视为犯规;第二次则取消其比赛资格,直至下一个进球,或如有明显意图伤害该人,则在整个比赛中取消其比赛资格。不允许替换。
6. A foul is striking at the ball with the fist, violations of Rules 3 and 4 and such as described in Rule 5.
6.犯规是指用拳头击球,违反规则3和4以及规则5所述的规则。
7. If either side make three consecutive fouls it shall count as a goal for the opponents (consecutive means without the opponents in the meantime making a foul).
7、如果任何一方连续犯规三次,将作为对手的一个进球(连续的手段,没有对手同时犯规)。
8. Goal shall be made when the ball is thrown or batted from the ground into the basket and stays there, providing those defending the goal do not touch or disturb the goal. If the ball rests on the edge and the opponents move the basket, it shall count as a goal.
8、当球投掷或击打到篮筐并停留在那里时,目标应被提供,为那些守卫球门的人不接触或扰乱球门。如果球停在边线上,而对手移动篮筐,则应视为进球。
9. When the ball goes out of bounds, it shall be thrown into the field and played by the first person touching it. In case of dispute the umpire shall throw it straight into the field. The thrower-in is allowed five seconds. If he holds it longer, it shall go to the opponent. If any side persists in delaying the game, the umpire shall call a foul on them.
9、当球出界时,应将球扔进场地,由之一个接触球的人进行比赛。如有争议,裁判员应将其直接扔进场地。允许投掷者进入5秒钟。如果他拿得再久一点,它就会落到对手手里。如果任何一方坚持拖延比赛,裁判员将判他们犯规。
10. The umpire shall be judge of the men and shall note the fouls and notify the referee when three consecutive fouls have been made. He shall have the power to disqualify men according to Rule 5.
10、裁判员应为裁判,当连续三次犯规时,应记录犯规并通知裁判员。他有权根据第5条取消男子资格。
11. The referee shall be the judge of the ball and decide when it is in play in bounds, to which side it belongs, and shall keep the time. He shall decide when a goal has been made and keep account of the goals with any other duties that are usually performed by a referee.
11、裁判员应是裁判的判罚,并决定何时该球在界内,该球属于哪一方,并应保持时间。裁判应决定何时进球,并将进球与通常由裁判执行的任何其他职责记录在案。
12. The time shall be two 15-minute halves with five minutes'rest between.
12、时间是两个15分钟半,五分钟之间。
13. The side making the most goals in that time shall be declared the winners.
13、在那个时候制定最主要目标的那一方将被宣布为获胜者。
扩展资料:
篮球规则指篮球比赛中应用的各种规则。基于适用范围分为FIBA规则,NBA规则,NCAA规则等。在世界上通用的篮球规则是国际篮球联合会指定的FIBA官方篮球规则。
目前国际篮球联合会中央局会议已通过了2014年《篮球规则》,并于2014年10月1日起在世界范围内正式执行。
1、篮球比赛
篮球比赛由两个队参加,每队出场5名队员。每队目标是在对方球篮得分,并阻止对方队在本方球篮得分。
篮球比赛由裁判员、记录台人员和技术代表(如到场)管理。
2、球篮:本方/对方
被某队进攻的球篮是本方的球篮,由某队防守的球篮是对方的球篮。
3、比赛的胜者
在比赛时间结束时得分较多的队,将是比赛的胜者。
参考资料来源:
百度百科-篮球规则
用英语告诉我十种奥运会运动项目的名称及其中任意两项运动的比赛规则
如果你认为我手工录入容易的话1分也不要追。
规则采用标准奥运比赛规则
游泳swimming
跳水diving
花样游泳synchronized swimming
水球water polo
射箭archery
田径athletics
羽毛球badminton
棒球baseball
篮球basketball
拳击boxing
皮划艇静水canoe/kayak-flatwater
皮划艇激流回旋canoe/kayak-slalom
小轮车cycling bmx
自行车场地赛cycling track
自行车公路赛cycling rode
山地自行车cycling mountain bike
马术equestrian
击剑fencing
足球football
体操gymnastics
艺术体操rhythmic gymnastics
蹦床trampoline
手球handball
曲棍球hockey
柔道judo
现代五项modern pentathlon
赛艇rowing
帆船sailing
射击shooting
垒球softball
乒乓球table tennis
跆拳道taekwondo
网球tennis
铁人三项triathlon
排球volleyball
沙滩排球beach volleyball
举重weightlifting
摔交wrestling
自行车场地赛cycling track规则:
Competition Format
Sprint
Riders will complete a 200m-time trial to determine the qualifiers (18 men and 12 women) who will advance to the next phase (1/16th final for men and 1/8th final for women). The 1/16th and 1/8th finals are contested head to head with the winners advancing to the next phase and losers going to the repechages. From the quarterfinals, two-up matches over two heats (and a third deciding heat if necessary) will take place.
Quarterfinal winners will continue to the semi-finals and losers will ride a four-up sprint for places 5-8. The two winners of the semi-finals will compete for the first and second place and the two losers of the semifinals for the third and fourth.
Individual Pursuit
A qualifying round of head to head heats will select the eight best riders on the basis of their time, in order to compete in the first round over a distance of 4 km for men and 3 km for women. The four winners of the first round shall contest the finals. The riders with the two best times shall ride for the first and second place, while the two other riders shall ride for third and fourth places. The riders will start on opposite sides in the middle of the two straights of the track. Catching up with the other rider or recording the fastest time will determine the winner.
Points Race
Riders will cover a total distance of 40km for men (160 laps) and 25km for women (100 laps). Intermediate sprints occur every 10 laps. Sprint points will be awarded as follows: 5 points to the first rider, 3 points to the second, 2 points to the third and 1 point to the fourth. Any rider that gains a lap on the main bunch is awarded 20 points, while loses a lap will have 20 points deducted. The winner will be declared according to the accumulated points won. Where there is a draw on points, the place during the final sprints shall decide the final result.
Madison
Teams consisting of two riders will compete in a race run over a distance of 50km (200 laps) with intermediate sprints. The final placing will be determined by the accumulated points in the sprints, which occur every 20 laps, or by the distance according to the complete laps covered by each team. Teams having covered the same number of laps will be placed according to their accumulated points. Where there is a draw on laps and points, the place during the final sprint shall decide the final result.
Sprint points will be awarded as follows: 5 points to the first team, 3 points to the second, 2 points to the third and 1 point to the fourth.
Team Pursuit
Two teams of four riders will compete against each other in a 4km race, starting from the middle of the straight of each side of the track. Recording the fastest time or catching up with the other team will determine the winner. The front tyre of the third rider of each team crossing the line will determine the time of each team.
A qualifying round is conducted to determine which teams compete in the first round. Each team competes alone on the track with the best eight teams advancing to the first round selected on the basis of their time. The four winners of the first round shall contest the finals. The teams with the two best times shall ride for the first and second place, while the other two teams shall ride for third and fourth place.
Team Sprint
In team sprint, two teams of three riders will run over 3 laps of a track, each of those riders leading for one lap. A qualifying round, run by heats, will select the eight best teams on the basis of their times, in order for them to compete in the first round. The four winners of the first round shall contest the finals. The teams with the two best times shall ride for the first and second place, while the other two teams shall ride for third and fourth place.
Keirin
Riders will run a two and a half laps sprint after completing five and a half laps behind a motorized pacer (derny). The pacer will start at 30km per hour and gradually increase the speed to 50km per hour, before leaving the track. The first round consists of 4 heats of 6 riders, with the first 2 riders from each heat advancing to the second round, and the remaining riders will go to the repechages. The second round consists of 2 heats of 6 riders, with the first 3 riders of each heat proceeding to the final for places 1-6, while the remaining riders will compete for places 7-12.
山地自行车cycling mountain bike规则:
Competition Format
The race is a mass start event, during which, after several laps of the circuit, the first rider to complete the distance is declared the winner.
At the start, riders will be positioned in the starting line according to their current UCI ranking. The higher position riders will be placed at the front of the group. Should a rider be lapped at any time during the race, the rider must finish that lap and then is removed from the competition by a commissaire via a designated finish lane before the start of the finish straight. The lapped rider will be listed in the results in order of finish plus number of laps down.
The course is an undulating circuit designed to produce an optimum winning time, not a specific distance. Time parameters are listed below (in hours and minutes).
Minimum Maximum
Men 2.00 2.15
Women 1.45 2.00
棒球的英文规则介绍
英文:
There are 9 players in each team,and the two teams take turns to attack and defend。
每队有9名队员,两队轮流攻防。
The attacker will hit the ball thrown by the guard pitcher with the stick at home base in turn, and take the opportunity to run。
进攻方将依次用球棒击中后卫投手投出的球,并趁机跑动。
The attacker who can step over 1, 2 and 3 bases in turn and return to home base safely will get one point。
依次跨过1、2、3垒,安全返回本垒的进攻方得1分。
The defending team can touch the base runner of the attacking team or hold the ball to step on the base to "block" the base runner after intercepting and receiving the ball。
防守队截球接球后,可触碰到进攻队的跑垒手或持球踏在跑垒手上“拦网”跑垒手。
If the defending team catches the ball before the ball lands, it is called "the base runner is intercepted"。
如果防守队在球落地前接住球,则称为“拦截垒跑者”。
If the pitcher throws three "good" balls to the batter, the base runner is "three strikes out"。
如果投手向击球手投出三个“好”球,那么跑垒手就是“三击出局”。
When three attackers are "killed" out of the attack team, the two sides will exchange attack and defense。
当三名袭击者被“击毙”出攻击队时,双方将进行攻防交锋。
Two teams attack and defend once for a set, the official game for 9 sets, to score more wins。
两队攻守一局,正式比赛为9局,取得更多胜利。
The names of the defenders according to their defensive positions and responsibilities are as follows:
根据防守位置和职责,防守队员名单如下:
pitcher, catcher, 1 softer, 2 softer, 3 softer, shortstop, left fielder, center fielder and right fielder。
投手,接球手,1软,2软,3软,游击手,左外野手,中外野手和右外野手。
The attacking team is called the batter。When the ball is legally hit out of the boundary and has not been intercepted by the defenders on the field。
进攻队被称为击球手。当球被合法地打出界外,并且没有被在场上的防守队员截住时。
the batter shall be called the "batter"。
击球手应称为“击球手”。
When the pitcher throws four bad balls or lets the ball touch the runner's body。
当投手投出四个坏球或让球碰到运动员的身体时。
the runner "guarantees" the last base ("good" ball means that the pitcher puts the ball into the good area and the batter fails to hit the ball, "wipes the baseball"。
跑步者“保证”最后一个垒(“好”球意味着投手把球投到好的区域,击球手没有击中球,“擦掉棒球”。
"out of the boundary ball" and swings the bat in the air also belong to "good" ”In the ball category。
“界外球”和在空中挥棒也属于“好球”范畴。
"bad" means that the pitcher throws the ball out of the good zone and the batter does not swing the bat)。
“坏”是指投手把球扔出好区,击球手不挥棒)。
When a batter enters first base safely, he is called a base runner。
当击球手安全进入一垒时,他被称为跑垒手。
扩展资料
棒球原则上是9打9的游戏(企业活动可以更多人参与),分成AB两队。跟足球篮球两队球员都是均等人数同时在场上不同,棒球是这样的:分为进攻局与防守局。
A队进攻时B队防守;此时防守的B队所有队员上场守备,A队则是一个一个轮流上场进攻(打棒)。
同样的,当轮到B队进攻时则是A队防守,此时防守的A队所有队员上场守备,B队则是一个一个轮流上场进攻(打棒)。
听起来就类似于9打一,好像感觉乱不公平的。比赛中你会很清楚的看见,赛场上8个人穿同一件队服,1个人这穿着这种队服但是外面戴满了护具还蹲着;剩下一个别队队服的,手拿球棒。
参考资料来源:百度百科-棒球
遵守运动规则的英文翻译…
◆comply with the sports rules; 遵守运动规则
或者
●Obey the rules of the sport
◆此外须知:不同的场合有不同的【遵守】词汇,如:
遵守法律 abide by the law;
遵守公共秩序 observe public order;
遵守合同 keep a contract;
遵守劳动纪律 observe labour discipline;
遵守时间 be on time; be punctual
关于篮球规则的英语怎么说(全)
一、当一名队员在场上控制量个活球时,该队必须在24秒钟内完成投篮。 二、控制球队在24秒钟内未投篮,要发出24秒信号的声响,违反本条规则为违例。 1、每队每半时的比赛时间内可以准许请求两次要登记的暂停,每一决胜期内准许1 次。时间为一分钟,从之一次或仅有一次罚球,球进入比赛状态的瞬间起,不允许暂停;只有经过一个比赛的钟表运行片段后,球再次成死球时才允许。 三、如果下半时要延长5分钟作为决胜期继续比赛,必要时要延长几个这样的5分钟,直到分出胜负为止。 四、之一个决胜期前,两队要抛币来确定他们将要进攻的球篮。 五、每次增加的决胜期开始时,他们要互换球篮。每次决胜期前允许有2分钟的休息时间。 六、跳球时,两名跳球队员的脚要站在靠近本队球篮一边的半圆内,一只脚靠近两人之间的线的中心。 七、然后裁判员在两名跳球队员之间将球垂直地向上抛起;球抛起的高度要超过跳球队员跳起时能达到的高度,并且球在他们之间落下。球达到更高点后必须被一名或双方跳球队员合法地拍击。 八、篮球是用手来打球的运动项目。带球跑、踢球或用拳击球是违例。 九、踢球就是用膝、膝以下腿的任何部位或脚去击球或拦阻球。只有故意地做这种动作时才是违例。 十、根据裁判员的判断,一个被确认对正在做投篮动作的队员的犯规,必须是发生在该队员投篮手臂的连续动作已经开始之后。如果投球中篮,即使是在鸣哨后球才离开投篮队员的手,要计得分。在响哨后,如果做了一个全新的投篮尝试(动作)、则中篮无效。 十一、掷界外球的队员不得违反下列规定: 1、球离手时踏场地;2、在球离手前消耗的时间超过5秒钟;3、掷球越过篮板传给场上另一队员;4、掷界外球球离手后,在球接触场上队员前,球触及界外或停留在篮圈支颈上,或进入球篮。 十二、在球掷过界线前,任何其他队员都不可以使身体的任何部分越过界线。 十三、当持活球的队员用同一脚向任何方向踏出一次或数次,另一脚(称为中枢脚)不离开与地面的接触点。 十四、某队控制球时,该队队员在对方的限制区内停留不得超过持续的3秒钟。当一名队员在后场控制活球时,该队必须在7秒钟内使球进入前场。当球触及前场或触及有部分身体接触前场的队员时,球即进入前场。 十五、队员不准通过伸展臂、肩、髋、膝、
求一篇英语的篮球规则
1.NBA 各种投篮方式
(slam) dunk:(强力)灌篮
bank shot:擦板球
double pump:拉杆式投篮(verb)
fade-away shot:后仰式跳投
hook shot:钩射投篮
jump shot:跳投
layup:带球上篮
perimeter shot:中距离投篮
set shot:立定投篮
three-point shot:三分球
2.NBA 各种统计术语
assist:助功
block shot:阻攻,盖火锅儿
defensive rebound:防守篮板球
field goal percentage:投球命中率
field goal:投球命中
free throw percentage:罚球命中率
free throw:罚球offensive rebound:进攻篮板球
rebound:篮板球
scoring:得分
steal:抄截
three-point shot percentage:三分球命中率
turnover:失误
3.场地装备篇
backboard:篮板
back court:后场
freethrow lane:罚球圈,禁区
freethrow line:罚球线
front court:前场
game clock:比赛用时钟
halftime:中场休息时间
hoop:篮框,篮圈
mid-court:中场
net:篮网
painted area:罚球圈,禁区
restricted area near the basket:禁区内篮框下的小圆圈区域
rim:篮框,篮圈
scoring table:记录台,记分台
shot clock:时限钟(进攻方在24秒内必须投篮,并且球必须触及篮框,否则即
违例)
three-point line:三分(球)线
top of the circle:靠近禁区顶端之三分(球)线附近
wing:(左、右两边)底线区域
4.规则篇
blocking foul:阻挡犯规
buzzer:(比赛用的)蜂鸣器(表示时间终了,换人…等)
charging foul:(带球)撞人(犯规)
dead ball:死球(停止比赛进行时段)
defensive basket interference:防守方干扰投篮得分
delay of game:阻碍比赛之正常进行
disqualification:犯满离场,“毕业”
double dribble:两次运球(违例)
ejection:驱逐出场
elbowing:打拐子
expiration (of game, first half…):(全场比赛,上半场…的比赛)时间终了
first half:上半场
first (second, third, fourth) period:比赛的之一(第二,第三,第四)节
five ticks left on the (game clock, shot clock…):(全场比赛,时限钟上…的)时间只剩下5 秒钟
flagrant foul:恶性犯规
foul:犯规
foul out:犯满离场,“毕业”
foul trouble:快要犯满离场,“领到一张准毕业证书”
full timeout:全时(100秒的)暂停
goaltending:干扰投篮得分
hand-checking:以手掌推挡对方进攻球员之犯规动作
held ball:持球(双方均持球不放)
illegal defense:防守违例
illegal offense:进攻违例(见isolation)
isolation:四位进攻球员在一边,而由第五位球员单吃对方防守球员
jump ball:争球,跳球
loose ball foul:双方均无持球权时的犯规(通常发生于双方争夺篮板球时)
offensive basket interference:进攻方干扰投篮得分
out of bound:球出界线(千万不要说outside)
overtime:加时赛,延长赛
referee:裁判
second half:下半场
shot clock violation:违反24秒内必须投篮(并且球必须触及篮框)时限之规定
substitute:换人(上场、下场)
suspension:停止出赛(之处罚)
technical foul:技术犯规
ten-second violation:进攻方10秒钟内未带球过中场之违例
three-second violation:(篮下)3秒钟之违例
throw a punch:出拳打架
throw in:发球入场
traveling:(带球)走步
twenty-second timeout:只有20秒钟之暂停
walking:(带球)走步
5.战术篇
backdoor cut:从两边底线往篮下的战术
block out:把对方球员挡住,使其不易强到篮球赛,卡位
cut:切入
double team:用两位防守球员包夹进攻球员
dribble out the time:进攻方以运球方式消耗掉比赛所剩下时间
eat up the clock:进攻方以运球或传球方式消耗掉比赛所剩下时间
fast break:快攻
foul strategy:犯规战术
give and go:(进攻方持球球员的)传切战术
jockey for position:(篮下)卡位
milk the time away:进攻方以运球或传球方式消耗掉比赛所剩下时间
one-one-one defense:人盯人防守
pick and roll:(进攻方做掩护之球员的)挡切战术
post-up play:(进攻方持球球员背对篮框)单吃对方防守球员之战术
triple team:用三位防守球员包夹进攻球员
zone defense:区域防守,区域联防
6.动作篇
(throw a) baseball pass:(快攻时)长传
(shoot) an air ball:(投)篮外空心球,“面包“
behind-the-back dribble:背后(换手)运球
carrying the ball:“翻球”
cross-leg dribble:胯下运球
dribble:运球
driving to the hoop:带球上篮
four-point play:投进3分球后因被犯规再罚进一分
hacking:打手犯规
holding:拉手犯规
make the basket:投篮得分
make the hoop:投篮得分
monster dunk:狂猛灌篮
nothing but the net:空心球(入篮)
palming:“翻球”
reverse dunk:倒灌篮
reverse lay-up:反手走篮
shoot behind the arc:投三分球
score a basket:投篮得分
swish:空心球(入篮)
tap in:托球入篮
three-point play:投进2分球后因被犯规再罚进一分
7.球队球员篇
assistant coach:助理教练
backcourt:后卫组(包括控球后卫及得分后卫)
backup:后备(替换,支持)球员
bench:(指全体)后备(替换,支持)球员
bench player:(指个人)后备(替换,支持)球员
center中锋(又称5号位置球员)
coach:教练
frontline:锋线(包括大前锋,小前锋,中锋)
GM(general manager):球队经理
Mascot:球队吉祥物
MVP:最有价值球员
one-guard:控球后卫
point guard:控球后卫
power forward:大前锋(又称4号位置球员)
rookie:第二年球员,菜鸟(球员)
shooting guard:得分后卫
sixth man:第六人
*** all forward:小前锋(又称3号位置球员)
sophomore:第二年球员
starter:(指个人)先发球员
starting lineup:(指全体)先发球员
swingman:摇摆人(指兼能担任得分后卫及小前锋的球员)
trainer:球队训练员
two-guard:得分后卫
veteran:资深球员,老鸟(球员)
8.比赛篇
away game:客场比赛
final:总决赛
first round:首轮比赛
GB (games behind):落后战绩最领先球队的胜场场数
guest team:客队
home court:主场
home court advantage:主场优势
home game:主场比赛
home team:主队
losing streak:连败场数,连败纪录
post season:季后赛
regular season:季赛
road game:客场比赛
schedule:赛程
semi-final:准决赛
standings:战绩(表)
winning streak:连胜场数,连胜纪录
9.NBA 球队一览表
Western Conference西区
Pacific Division 大西洋组
Golden State Warriors 金州勇士队
LA Clippers 洛杉矶快艇队
LA Lakers 洛杉矶湖人队
Phoenix Suns凤凰城太阳队
Portland Trailblazers (简称Blazers) 波特兰拓荒者队
Sacramento Kings 沙加缅度国王队
Seattle Supersonics (简称Sonics) 西雅图超音速队
Midwest Division 中西部区
Dallas Mavericks 达拉斯小牛队
Denver Nuggets 丹佛金砖队
Houston Rockets 休斯敦火箭队
Minnesota Timberwolves 明尼苏达木狼队
San Antonio Spurs 圣安东尼
Utah Jazz犹他爵士队
Vancouver Grizzlies 温哥华灰熊队
Eastern Conference 东区
Atlantic Division 大西洋组
Miami Heat 迈阿密热浪队
New York Knickerbockers (简称Knicks) 纽约尼克队
Philadelphia 76ers 费城七十六人队
Orlando Magic奥兰多魔术队
Boston Celtics 波士顿塞尔蒂克队
New Jersey Nets 纽泽西篮网队
Washington Wizards 华盛顿魔法师队
Central Division 中央组
Atlanta Hawks 亚特兰大老鹰队
Charlotte Hornets 夏洛特黄蜂队
Chicago Bulls 芝加哥公牛队
Cleveland Cavaliers克里夫兰骑士队
Detroit Pistons底特律活塞队
Indiana Pacers 印地安纳溜马队
Milwaukee Bucks 密尔瓦基雄鹿队
Toronto Raptors 多伦多暴龙队
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篮球术语中英对照
Basketball 篮球运动;篮球
backboard 篮板
backcourt 球场的后场
backcourtman 后卫
ball control 控球
behind-the-back pass 背后传球
cornerman 前锋
center 中锋
charge 撞人
chest pass 胸前传球
clean shot 空心球
cager 美俚篮球运动员
double foul 双方犯规
dribble 运球
foul shot 罚球
free throw 罚球
free throw lane 罚球区
free throw line 罚球线
full-court press 全场紧逼
goal 投篮
guard 后卫
hack 打手犯规
blocking foul阻挡犯规
buzzer蜂鸣器
charging foul(带球)撞人(犯规)
dead ball死球
defensive basket interference防守方干扰投篮得分
delay of game阻碍比赛之正常进行
disqualification犯满离场
double dribble两次运球
ejection驱逐出场
elbowing打拐子
expiration时间终了
first half上半场
first period比赛的之一节
flagrant foul恶性犯规
foul犯规
foul out犯满离场
foul trouble快要犯满离场
full timeout全时(100秒的)暂停
goaltending干扰投篮得分
hand-checking 以手掌推挡对方进攻球员之犯规动作
held ball持球
illegal defense防守违例
illegal offense进攻违例
jump ball争球,跳球
loose ball foul双方均无持球权时的犯规
offensive basket interference进攻方干扰投篮得分
out of bound球出界线
overtime加时赛
referee裁判
second half下半场
shot clock violation违反24秒内必须投篮时限之规定
substitute换人suspension停止出赛
technical foul技术犯规
ten-second violation进攻方10秒钟之违例
three-second violation(篮下)3秒钟之违例throw a punch出拳打架
throw in 发球入场traveling /