运动会比赛规则怎么写英语(运动会比赛用英语怎么说)
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用英语告诉我十种奥运会运动项目的名称及其中任意两项运动的比赛规则
如果你认为我手工录入容易的话1分也不要追。
规则采用标准奥运比赛规则
游泳swimming
跳水diving
花样游泳synchronized swimming
水球water polo
射箭archery
田径athletics
羽毛球badminton
棒球baseball
篮球basketball
拳击boxing
皮划艇静水canoe/kayak-flatwater
皮划艇激流回旋canoe/kayak-slalom
小轮车cycling bmx
自行车场地赛cycling track
自行车公路赛cycling rode
山地自行车cycling mountain bike
马术equestrian
击剑fencing
足球football
体操gymnastics
艺术体操rhythmic gymnastics
蹦床trampoline
手球handball
曲棍球hockey
柔道judo
现代五项modern pentathlon
赛艇rowing
帆船sailing
射击shooting
垒球softball
乒乓球table tennis
跆拳道taekwondo
网球tennis
铁人三项triathlon
排球volleyball
沙滩排球beach volleyball
举重weightlifting
摔交wrestling
自行车场地赛cycling track规则:
Competition Format
Sprint
Riders will complete a 200m-time trial to determine the qualifiers (18 men and 12 women) who will advance to the next phase (1/16th final for men and 1/8th final for women). The 1/16th and 1/8th finals are contested head to head with the winners advancing to the next phase and losers going to the repechages. From the quarterfinals, two-up matches over two heats (and a third deciding heat if necessary) will take place.
Quarterfinal winners will continue to the semi-finals and losers will ride a four-up sprint for places 5-8. The two winners of the semi-finals will compete for the first and second place and the two losers of the semifinals for the third and fourth.
Individual Pursuit
A qualifying round of head to head heats will select the eight best riders on the basis of their time, in order to compete in the first round over a distance of 4 km for men and 3 km for women. The four winners of the first round shall contest the finals. The riders with the two best times shall ride for the first and second place, while the two other riders shall ride for third and fourth places. The riders will start on opposite sides in the middle of the two straights of the track. Catching up with the other rider or recording the fastest time will determine the winner.
Points Race
Riders will cover a total distance of 40km for men (160 laps) and 25km for women (100 laps). Intermediate sprints occur every 10 laps. Sprint points will be awarded as follows: 5 points to the first rider, 3 points to the second, 2 points to the third and 1 point to the fourth. Any rider that gains a lap on the main bunch is awarded 20 points, while loses a lap will have 20 points deducted. The winner will be declared according to the accumulated points won. Where there is a draw on points, the place during the final sprints shall decide the final result.
Madison
Teams consisting of two riders will compete in a race run over a distance of 50km (200 laps) with intermediate sprints. The final placing will be determined by the accumulated points in the sprints, which occur every 20 laps, or by the distance according to the complete laps covered by each team. Teams having covered the same number of laps will be placed according to their accumulated points. Where there is a draw on laps and points, the place during the final sprint shall decide the final result.
Sprint points will be awarded as follows: 5 points to the first team, 3 points to the second, 2 points to the third and 1 point to the fourth.
Team Pursuit
Two teams of four riders will compete against each other in a 4km race, starting from the middle of the straight of each side of the track. Recording the fastest time or catching up with the other team will determine the winner. The front tyre of the third rider of each team crossing the line will determine the time of each team.
A qualifying round is conducted to determine which teams compete in the first round. Each team competes alone on the track with the best eight teams advancing to the first round selected on the basis of their time. The four winners of the first round shall contest the finals. The teams with the two best times shall ride for the first and second place, while the other two teams shall ride for third and fourth place.
Team Sprint
In team sprint, two teams of three riders will run over 3 laps of a track, each of those riders leading for one lap. A qualifying round, run by heats, will select the eight best teams on the basis of their times, in order for them to compete in the first round. The four winners of the first round shall contest the finals. The teams with the two best times shall ride for the first and second place, while the other two teams shall ride for third and fourth place.
Keirin
Riders will run a two and a half laps sprint after completing five and a half laps behind a motorized pacer (derny). The pacer will start at 30km per hour and gradually increase the speed to 50km per hour, before leaving the track. The first round consists of 4 heats of 6 riders, with the first 2 riders from each heat advancing to the second round, and the remaining riders will go to the repechages. The second round consists of 2 heats of 6 riders, with the first 3 riders of each heat proceeding to the final for places 1-6, while the remaining riders will compete for places 7-12.
山地自行车cycling mountain bike规则:
Competition Format
The race is a mass start event, during which, after several laps of the circuit, the first rider to complete the distance is declared the winner.
At the start, riders will be positioned in the starting line according to their current UCI ranking. The higher position riders will be placed at the front of the group. Should a rider be lapped at any time during the race, the rider must finish that lap and then is removed from the competition by a commissaire via a designated finish lane before the start of the finish straight. The lapped rider will be listed in the results in order of finish plus number of laps down.
The course is an undulating circuit designed to produce an optimum winning time, not a specific distance. Time parameters are listed below (in hours and minutes).
Minimum Maximum
Men 2.00 2.15
Women 1.45 2.00
篮球比赛规则(英文)
篮球比赛规则:
1、The ball may be thrown in any direction with one or both hands.
1、球可以用一只手或两只手朝任何方向抛。
2. The ball may be batted in any direction with one or both hands, but never with the fist.
2.球可以用一只手或两只手朝任何方向击球,但不能用拳头。
3. A player cannot run with the ball. The player must throw it from the spot on which he catches it, allowance to be made for a man running at good speed.
3、球员不能带球跑。运动员必须把球从他接住的地方扔出去,给一个跑得很快的人留点时间。
4. The ball must be held in or between the hands. The arms or body must not be used for holding it.
4、球必须握在手中或双手之间。手臂或身体不能用来握住它。
5. No shouldering, holding, pushing, striking or tripping in any way of an opponent. The first infringement of this rule by any person shall count as a foul; the second shall disqualify him until the next goal is made or, if there was evident intent to injure the person, for the whole of the game. No substitution shall be allowed.
5、不以任何方式肩负、握住、推、击或绊倒。任何人之一次违反本规则,即视为犯规;第二次则取消其比赛资格,直至下一个进球,或如有明显意图伤害该人,则在整个比赛中取消其比赛资格。不允许替换。
6. A foul is striking at the ball with the fist, violations of Rules 3 and 4 and such as described in Rule 5.
6.犯规是指用拳头击球,违反规则3和4以及规则5所述的规则。
7. If either side make three consecutive fouls it shall count as a goal for the opponents (consecutive means without the opponents in the meantime making a foul).
7、如果任何一方连续犯规三次,将作为对手的一个进球(连续的手段,没有对手同时犯规)。
8. Goal shall be made when the ball is thrown or batted from the ground into the basket and stays there, providing those defending the goal do not touch or disturb the goal. If the ball rests on the edge and the opponents move the basket, it shall count as a goal.
8、当球投掷或击打到篮筐并停留在那里时,目标应被提供,为那些守卫球门的人不接触或扰乱球门。如果球停在边线上,而对手移动篮筐,则应视为进球。
9. When the ball goes out of bounds, it shall be thrown into the field and played by the first person touching it. In case of dispute the umpire shall throw it straight into the field. The thrower-in is allowed five seconds. If he holds it longer, it shall go to the opponent. If any side persists in delaying the game, the umpire shall call a foul on them.
9、当球出界时,应将球扔进场地,由之一个接触球的人进行比赛。如有争议,裁判员应将其直接扔进场地。允许投掷者进入5秒钟。如果他拿得再久一点,它就会落到对手手里。如果任何一方坚持拖延比赛,裁判员将判他们犯规。
10. The umpire shall be judge of the men and shall note the fouls and notify the referee when three consecutive fouls have been made. He shall have the power to disqualify men according to Rule 5.
10、裁判员应为裁判,当连续三次犯规时,应记录犯规并通知裁判员。他有权根据第5条取消男子资格。
11. The referee shall be the judge of the ball and decide when it is in play in bounds, to which side it belongs, and shall keep the time. He shall decide when a goal has been made and keep account of the goals with any other duties that are usually performed by a referee.
11、裁判员应是裁判的判罚,并决定何时该球在界内,该球属于哪一方,并应保持时间。裁判应决定何时进球,并将进球与通常由裁判执行的任何其他职责记录在案。
12. The time shall be two 15-minute halves with five minutes'rest between.
12、时间是两个15分钟半,五分钟之间。
13. The side making the most goals in that time shall be declared the winners.
13、在那个时候制定最主要目标的那一方将被宣布为获胜者。
扩展资料:
篮球规则指篮球比赛中应用的各种规则。基于适用范围分为FIBA规则,NBA规则,NCAA规则等。在世界上通用的篮球规则是国际篮球联合会指定的FIBA官方篮球规则。
目前国际篮球联合会中央局会议已通过了2014年《篮球规则》,并于2014年10月1日起在世界范围内正式执行。
1、篮球比赛
篮球比赛由两个队参加,每队出场5名队员。每队目标是在对方球篮得分,并阻止对方队在本方球篮得分。
篮球比赛由裁判员、记录台人员和技术代表(如到场)管理。
2、球篮:本方/对方
被某队进攻的球篮是本方的球篮,由某队防守的球篮是对方的球篮。
3、比赛的胜者
在比赛时间结束时得分较多的队,将是比赛的胜者。
参考资料来源:
百度百科-篮球规则
用英语写一编五句的体育 规则
The basic rules of a basketball
1. The method of the game
A team of five people, one of whom is the captain, bench up to seven people, but to follow the organizers and to increase the number. Competition is divided into four sections, each 10 minutes per session, NBA 12 minutes, rest for 5 minutes between each section, NBA 130 seconds, break 10 minutes, NBA 15 minutes, and the other in the NBA in Section 4 and any 100 seconds rest between overtime. End of the game the two teams with the same points, the playoff was held for 5 minutes, after 5 minutes if the score remains the same, then again five minutes a playoff until more than the outcome so far out.
2. Category Score
The ball dropped into the basket after the referee recognized, will be considered score. 3-point line the inside of the inputs can get 2 points; the lateral line input can be 3 points 3 points, free throws dropped 1 point.
3. Make way
Start of the race by the two teams each launched a jumping player to the central jump ball area, by the trial referee tossing the two sides jump ball to start the game.
4. Replace Players
Each replacement player to be completed within 20 seconds, replace the number is not limited. Time exchange of players was selected in foul scrimmage, called pause. Referee may suspend the game of timing.
5. free throws
Each player is allowed to have four times the opportunity foul fifth shall be guilty of the full exit (NBA for six times). And he can not play again in the same game. Free throw is no one can stop, defensive situations shooting, is used as punishment for foul team, another team given the opportunity. After the free throws to stand on the free throw line after the referee took the ball from the hands to shoot within 10 seconds. After the shooting, before the ball touched the rim can not be stepped on more free-throw line
求所有的足球和篮球上的项目和规则的英文翻译?
spartak football, soccer, Association football 足球 field, pitch 足球场
midfied 中场 kick-off circle 中圈
half-way line 中线 football, eleven 足球队
football player 足球运动员 goalkeeper, goaltender, goalie 守门员
back 后卫 left 左后卫 right back 右后卫 centre half back 中卫
half back 前卫 left half back 左前卫 right half back 右前卫
forward 前锋 centre forward, centre 中锋 inside left forward, inside left 左内锋
inside right forward, inside right 右内锋 outside left forward, outside left 左边锋
outside right forward, outside right 右边锋 kick-off 开球
bicycle kick, overhead kick 倒钩球 chest-high ball 平胸球
corner ball, corner 角球 goal kick 球门球 ground ball, grounder 地面球
hand ball 手触球 header 头球 penalty kick 点球 spot kick 罚点球
free kick 罚任意球 throw-in 掷界外球 ball handling 控制球
block tackle 正面抢截 body check 身体阻挡 bullt 球门前混战
fair charge 合理冲撞 chesting 胸部挡球 close-marking defence 钉人防守
close pass, short pass 短传 consecutive passes 连续传球
deceptive movement 假动作 diving header 鱼跃顶球 flying headar 跳起顶球
dribbling 盘球 finger-tip save (守门员)托救球
clean catching (守门员)跳球抓好 flank pass 边线传球
high lobbing pass 高吊传球 scissor pass 交叉传球 volley pass 凌空传球
triangular pass 三角传球 rolling pass, ground pass 滚地传球
slide tackle 铲球 clearance kick 解除危险的球 to shoot 射门
grazing shot 贴地射门 close-range shot 近射 long drive 远射
mishit 未射中 offside 越位 to pass the ball 传球
to take a pass 接球 spot pass 球传到位 to trap 脚底停球
to intercept 截球 to break through, to beat 带球过人
to break loose 摆脱 to control the midfield 控制中场
to disorganize the defence 破坏防守 to fall back 退回
to set a wall 筑人墙 to set the pace 掌握进攻节奏
to ward off an assault 击退一次攻势 to break up an attack 破坏一次攻势
ball playing skill 控救技术 total football 全攻全守足球战术
open football 拉开的足球战术 off-side trap 越位战术
wing play 边锋战术 shoot-on-sight tactics 积极的抢射战术
time wasting tactics 拖延战术 Brazilian formation 巴西阵式, 4-2-4 阵式
four backs system 四后卫制 four-three-three formation 4-3-3 阵式
four-two-four formation 4-2-4 阵式 red card 红牌(表示判罚出场)
yellow card 黄牌(表示警告)
球场-court
前锋-forwards
后卫-guards
中锋-center
后场-backcourt
前场-frontcourt
组织后卫-point guard
得分后卫-shooting guard
大前锋-power forward
小前锋- *** all forward
篮框-rim,basket
争球-jump ball
攻方-offense
守方-defence
计时器-shot clock
打成平分-tie
加时赛-overtime(OT)
运球-dribbling
身前快速运球-speed
双手交替运球-crossover
身后运球-behind-the-back
腿间运球-between-the-leg
转身运球-spin
传球-pass
胸部传球-chest
反弹传球-bounce
过顶传球-overhead
大力传球-baseball-type
身后传球-behind-the-back
投篮方式-shooting form
直接篮下得分-layup
大力灌篮-the dunk shot
跳投-jump shot
勾手投篮-hook shot
投篮命中率-field goalds(FGs)
三分球命中率-3-point FGs
罚球-foul shot
罚球线-free throw line
篮板-rebound
攻方篮板-off.rebounds
守方篮板-def.rebounds
助攻-assists
内线得分-points in paint
暂停-time-out
卡位-screens
人盯人-men-to- men defense
区域防守-zone defense
盖帽-blocking
失误-turnovers
撞人犯规-charging
阻挡犯规-holding
推人犯规-pushing
技术犯规-technical offence(fouls)
常规赛-regular season
季后赛-playoff
NBA 各种投篮方式
(slam) dunk:(强力)灌篮
bank shot:擦板球
double pump:拉杆式投篮(verb)
fade-away shot:后仰式跳投
hook shot:钩射投篮
jump shot:跳投
layup:带球上篮
perimeter shot:中距离投篮
set shot:立定投篮
three-point shot:三分球
NBA 各种统计术语
assist:助功
block shot:阻攻,盖火锅儿
defensive rebound:防守篮板球
field goal percentage:投球命中率
field goal:投球命中
free throw percentage:罚球命中率
free throw:罚球offensive rebound:进攻篮板球
rebound:篮板球
scoring:得分
steal:抄截
three-point shot percentage:三分球命中率
turnover:失误
场地装备篇
backboard:篮板
back court:后场
freethrow lane:罚球圈,禁区
freethrow line:罚球线
front court:前场
game clock:比赛用时钟
halftime:中场休息时间
hoop:篮框,篮圈
mid-court:中场
net:篮网
painted area:罚球圈,禁区
restricted area near the basket:禁区内篮框下的小圆圈区域
rim:篮框,篮圈
scoring table:记录台,记分台
shot clock:时限钟(进攻方在24秒内必须投篮,并且球必须触及篮框,否则即
违例)
three-point line:三分(球)线
top of the circle:靠近禁区顶端之三分(球)线附近
wing:(左、右两边)底线区域
规则篇
blocking foul:阻挡犯规
buzzer:(比赛用的)蜂鸣器(表示时间终了,换人…等)
charging foul:(带球)撞人(犯规)
dead ball:死球(停止比赛进行时段)
defensive basket interference:防守方干扰投篮得分
delay of game:阻碍比赛之正常进行
disqualification:犯满离场,"毕业"
double dribble:两次运球(违例)
ejection:驱逐出场
elbowing:打拐子
expiration (of game, first half…):(全场比赛,上半场…的比赛)时间终了
first half:上半场
first (second, third, fourth) period:比赛的之一(第二,第三,第四)节
five ticks left on the (game clock, shot clock…):(全场比赛,时限钟上…的)时间只剩下5秒钟
flagrant foul:恶性犯规
foul:犯规
foul out:犯满离场,"毕业"
foul trouble:快要犯满离场,"领到一张准毕业证书"
full timeout:全时(100秒的)暂停
goaltending:干扰投篮得分
hand-checking:以手掌推挡对方进攻球员之犯规动作
held ball:持球(双方均持球不放)
illegal defense:防守违例
illegal offense:进攻违例(见isolation)
isolation:四位进攻球员在一边,而由第五位球员单吃对方防守球员
jump ball:争球,跳球
loose ball foul:双方均无持球权时的犯规(通常发生于双方争夺篮板球时)
offensive basket interference:进攻方干扰投篮得分
out of bound:球出界线(千万不要说outside)
overtime:加时赛,延长赛
referee:裁判
second half:下半场
shot clock violation:违反24秒内必须投篮(并且球必须触及篮框)时限之规定
substitute:换人(上场、下场)
suspension:停止出赛(之处罚)
technical foul:技术犯规
ten-second violation:进攻方10秒钟内未带球过中场之违例
three-second violation:(篮下)3秒钟之违例
throw a punch:出拳打架
throw in:发球入场
traveling:(带球)走步
twenty-second timeout:只有20秒钟之暂停
walking:(带球)走步
战术篇
backdoor cut:从两边底线往篮下的战术
block out:把对方球员挡住,使其不易强到篮球赛,卡位
cut:切入
double team:用两位防守球员包夹进攻球员
dribble out the time:进攻方以运球方式消耗掉比赛所剩下时间
eat up the clock:进攻方以运球或传球方式消耗掉比赛所剩下时间
fast break:快攻
foul strategy:犯规战术
give and go:(进攻方持球球员的)传切战术
jockey for position:(篮下)卡位
milk the time away:进攻方以运球或传球方式消耗掉比赛所剩下时间
one-one-one defense:人盯人防守
pick and roll:(进攻方做掩护之球员的)挡切战术
post-up play:(进攻方持球球员背对篮框)单吃对方防守球员之战术
triple team:用三位防守球员包夹进攻球员
zone defense:区域防守,区域联防
动作篇
(throw a) baseball pass:(快攻时)长传
(shoot) an air ball:(投)篮外空心球,"面包"
behind-the-back dribble:背后(换手)运球
carrying the ball:"翻球"
cross-leg dribble:胯下运球
dribble:运球
driving to the hoop:带球上篮
four-point play:投进3分球后因被犯规再罚进一分
hacking:打手犯规
holding:拉手犯规
make the basket:投篮得分
make the hoop:投篮得分
monster dunk:狂猛灌篮
nothing but the net:空心球(入篮)
palming:"翻球"
reverse dunk:倒灌篮
reverse lay-up:反手走篮
shoot behind the arc:投三分球
score a basket:投篮得分
swish:空心球(入篮)
tap in:托球入篮
three-point play:投进2分球后因被犯规再罚进一分
球队球员篇
assistant coach:助理教练
backcourt:后卫组(包括控球后卫及得分后卫)
backup:后备(替换,支持)球员
bench:(指全体)后备(替换,支持)球员
bench player:(指个人)后备(替换,支持)球员
center中锋(又称5号位置球员)
coach:教练
frontline:锋线(包括大前锋,小前锋,中锋)
GM(general manager):球队经理
Mascot:球队吉祥物
MVP:最有价值球员
one-guard:控球后卫
point guard:控球后卫
power forward:大前锋(又称4号位置球员)
rookie:第二年球员,菜鸟(球员)
shooting guard:得分后卫
sixth man:第六人
*** all forward:小前锋(又称3号位置球员)
sophomore:第二年球员
starter:(指个人)先发球员
starting lineup:(指全体)先发球员
swingman:摇摆人(指兼能担任得分后卫及小前锋的球员)
trainer:球队训练员
two-guard:得分后卫
veteran:资深球员,老鸟(球员)
比赛篇
away game:客场比赛
final:总决赛
first round:首轮比赛
GB (games behind):落后战绩最领先球队的胜场场数
guest team:客队
home court:主场
home court advantage:主场优势
home game:主场比赛
home team:主队
losing streak:连败场数,连败纪录
post season:季后赛
regular season:季赛
road game:客场比赛
schedule:赛程
semi-final:准决赛
standings:战绩(表)
winning streak:连胜场数,连胜纪录